workingwithaudio
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| + | ====== Working with audio ====== | ||
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| + | There is a lot of optionality around audio, which can be linked with text, images and interactivity. | ||
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| + | ==== Audio on any page ==== | ||
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| + | You can add audio to any Xerte page, and there are several ways in which this can be done. | ||
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| + | {{ : | ||
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| + | {{ : | ||
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| + | Finally, in Xerte release 3.11 an **[[https:// | ||
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| + | ==== Audio-integral page types ==== | ||
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| + | There are also a number of page types for which audio is integral. | ||
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| + | **Transcript Reader** allows you to synch sections of text with sections of audio. Whilst it can be used to present a written transcript, the audio and text do not have to include exactly the same content, so it can be used more flexibly, | ||
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| + | **Dictation **will enable separate audio clips to be played on one page, with learners typing a written response into a text-entry for each clip. Learners can then compare their responses to a model answer. | ||
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| + | ==== Autoplay ==== | ||
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| + | You may want to have audio **autoplay** when a learner moves to a page; there are autoplay options for **Narration** and **Insert HTML5 audio**. | ||
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| + | With the **Hotspot Image** page type you can insert **HTML5 Audio**, so that a piece of audio autoplays when a learner clicks on a hotspot. This inserts a small audioplayer which displays only for the active hotspot. | ||
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| + | ==== Final thoughts on audio ==== | ||
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| + | Your choice of how to include audio in your project will depend on a number of factors; | ||
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| + | * whether you already have the audio file, or need to record it (if you need to record it, **Audio Recorder** may work well for you) | ||
| + | * whether you need to __edit__ the recording before uploading into Xerte (you can't edit in **Audio Recorder**) | ||
| + | * whether you need one recording on the page (Consider **Narration**, | ||
| + | * whether you need to synch sections of audio with sections of text (**Transcript Reader**?) or with images (**Audio Slideshow**? | ||
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| + | You can link audio with Interactivity at any level in a project. For example in a **Quiz **you can put audio into a single question, or even into a single answer. | ||
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| + | You can even include audio in **feedback**, | ||
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| + | {{tag> | ||
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